Jennifer Hind, Author at Save Game

Interview with Michael Read, Producer at Crytek

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The technology in the XBox One is leaps ahead of the 360, which has given Crytek a chance to push things even further. What are you most excited about in creating games for the next gen consoles? We’re really excited about pushing the visual fidelity for the living room. Given our past history with the Crysis series, each one of those games has always pushed the PC hardware beyond its limits. Now, depends on who you’re talking to, some people are really excited about the amount of RAM and the processing power and you then go to the R&D guys […]

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Interview with Mike Jones, producer at Capcom Vancouver

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What are you most excited about in developing for the next gen consoles, with the new technology and being able to explore now? For Dead Rising 3 what we’re most excited about is that we’ve been able to take the experience of Dead Rising, of course we had lots of zombies, of course we had lots of weapons, but they’d always been confined to very small gameplay spaces. We had always partitioned load zones into either a mall or a casino resort but now we’ve got more memory we’ve got more horsepower, we can do a fully streaming open world, […]

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Xbox One Preview

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The launch dates for the next generation consoles are just a over a month away and I was lucky to get hands on with the XBox One recently, thanks to XBox Australia.  I also had the opportunity to try out demos for RYSE: Son of Rome, Forza 5, Killer Instinct, Kinect Sports Rivals and Dead Rising 3.

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The censoring of the Saints: an evaluation of Australia’s games censorship system

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Remember the buzz in the Australian gaming scene at the start of the year when we finally got that R18+ category?  It was like Christmas came a week and a bit late! The first half of the year was exciting as we saw various titles released under that shiny new red label that otherwise would not have been seen in their unmodified form in this country. Yet like all good parties someone arrived a little too drunk, upset some people and was refused entry.  What surprised most was that it wasn’t an overtly offensive game, like the Japanese Eroge RapeLay, […]

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Living in a powder keg: Battlefield 4

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If you’re a fan of games where you run around cities and warzones, shooting at enemies with similarly dressed squad mates then get excited because Battlefield 4 is coming to a platform near you! I was lucky to see a live gameplay demonstration presented by David Silvermann (Global Director of International Marketing, EA) and this latest instalment of the Battlefield franchise includes more vehicles and more destruction for fans of the series, and introduces features to bring in new initiates. Built using the Frostbite 3 engine, Silvermann discussed the benefit of this in the symbiotic relationship between the engine and […]

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Review – FUSE

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It has been a while since I’d anticipated a game as much as I did with FUSE. The last was Bioshock Infinite, which I’m sure many agree was worth the wait. Having the chance to play a preview of FUSE though, this anticipation was different. I had an idea of what to expect and knew what Insomniac Games hoped the game would be, so I was curious to see how it lived up to these lofty expectations.

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FUSE – Hands on Preview

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At a recent demonstration event put on by EA Games I was able to get some hands on time with FUSE, the latest property from Insomniac Games. Ted Price (CEO of Insomniac) introduced the game and outlined four features that the studio was proud of: the focus on co-operative gameplay, crazy weapons and blowing stuff up, the skill tree progression system and the ability to leap between characters. These features contribute to making it a stand out game in a heavily populated genre.

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Interview with Ted Price – CEO and Founder of Insomniac Games

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Thanks to EA Australia, Jennifer was recently given the chance to go hands on with FUSE and interview Ted Price – Founder and CEO of Insomniac Games. They talked all things FUSE, the challenges associated with establishing a new IP, and who would win in a fight between Sparx and Clank. Check out the full interview below.

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