New video goes behind the scenes of South Park: The Stick of Truth

south park bannerSouth Park: The Stick of Truth will be hitting store shelves in the near future.  No, really, I’m serious this time.  After a long series of delays, the game is scheduled to be released in early March, and nothing short of the collapse of civilization will stop it this time.  Now shrug off that disturbing thought, and read on to check out a behind the scenes video, which offers insight on the game’s creation from Trey Parker and Matt Stone.

Over at Complex.com, they’ve got an article detailing the long and winding road Stick of Truth took on its way to store shelves.  Originally announced in the December 2011 edition of Game Informer, the game has suffered numerous delays, and even spent some time in publishing limbo after the bankruptcy of THQ.  But the game’s developers at Obisidian never lost faith in the project, and by the looks of it, have managed to craft something both unique and authentic to South Park’s style.

As the video covers, show creators Trey Parker and Matt Stone were determined from the outset to create a game that would make players feel like they had stepped inside of an actual South Park episode.  That “authentic crappiness” was difficult to capture, and the development team at Obsidian actually worked off of animation produced by South Park’s own animators.  The end result is a game which looks and feels like it takes place in South Park, but also gives players the freedom to tell their own story.  Check out the full video below.

Damn, I want to play that game soooo bad.  In North America, South Park: The Stick of Truth will be released on March 4 for PC, PS3, and Xbox 360.  In Australia, it launches on the 6th, and the 7th in Europe.


About the Author: (@Joe_of_the_Dead) Lead Editor, Writer

Joe was born in a time of war. A console war. Two electronic titans were locked in a heated battle for the living rooms of America. Which titans, you ask? Well, the Fairchild Channel F and the Atari 2600 of course. You see, Joe is old. So many of his favorite games tend to be on the older side as well. But that hasn’t stopped him from developing unhealthy obsessions with such modern franchises as Halo and Mass Effect. Just don’t tell him how long it’s been since the original Metroid was released. His aging heart can’t take the shock.

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