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Preview – State of Decay

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These days, you could be forgiven for rolling your eyes as yet another zombie apocalypse themed game releases. However, State of Decay from Undead Labs – the most recent title featuring the shambling undead – offers something more than just your run of the mill zombie smashing action experience. State of Decay is a unique take on what’s fast becoming a tired genre, offering an incredibly detailed and nuanced open world zombie survival horror experience to Xbox 360 and PC owners.

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Living in a powder keg: Battlefield 4

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If you’re a fan of games where you run around cities and warzones, shooting at enemies with similarly dressed squad mates then get excited because Battlefield 4 is coming to a platform near you! I was lucky to see a live gameplay demonstration presented by David Silvermann (Global Director of International Marketing, EA) and this latest instalment of the Battlefield franchise includes more vehicles and more destruction for fans of the series, and introduces features to bring in new initiates. Built using the Frostbite 3 engine, Silvermann discussed the benefit of this in the symbiotic relationship between the engine and […]

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Preview – Yaiba: Ninja Gaiden Z

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Recently I was lucky to go hands on with Yaiba: Ninja Gaiden Z, the most recent installment in the Ninja Gaiden franchise by Tecmo Koei and Team Ninja. Three words which sum up the experience: colourful, stylized and fun.

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Hands on with the Elder Scrolls Online

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Katy Goodman dances in the streets of Daggerfall, participates in a Harvest Festival gone wrong, tanks some evil bugs, and chats with creative director Paul Sage—all with her partner in crime, Robyn Miller.

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FUSE – Hands on Preview

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At a recent demonstration event put on by EA Games I was able to get some hands on time with FUSE, the latest property from Insomniac Games. Ted Price (CEO of Insomniac) introduced the game and outlined four features that the studio was proud of: the focus on co-operative gameplay, crazy weapons and blowing stuff up, the skill tree progression system and the ability to leap between characters. These features contribute to making it a stand out game in a heavily populated genre.

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Pocket Galaxy – a new massively multiplayer, cross platform space adventure

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Are you a Massively Multiplayer Online Experience fan who’s tired of the current offerings and looking for something new? Are you feeling trapped by gameworlds that only let you play via one format? Do you enjoy space adventures and sci-fi shenanigans? If the answer to any of these questions is yes, then I hope you’re sitting down, because Pocket Galaxy by Spectacle Games is about to rock your MMO loving world.

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Spotlight on: Frozen Hearth by Epiphany Games

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Frozen Hearth is a real-time strategy game with a difference. If you’re a fan of RTS games and don’t know about this title from Sydney based developer Epiphany Games which is currently part of the Steam Greenlight project, consider this a quick crash-course to pique your interest.

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Dead Space 3 Interview with Producer John Calhoun

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At a recent preview event for EA‘s upcoming scary space thriller Dead Space 3, Rebecca was lucky enough to speak to the Producer of Dead Space 3 – John Calhoun. Up for discussion were the new co-op addition to the series, as well as the new weapons system, roll and cover system, the amazing audio featured in-game and just how one goes about making a game scary when you’re playing with a friend. The full interview transcript is below.

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Metal Gear Rising: Revengeance Hands On

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Max Brooks, the author of the legendary novel World War Z, once said that knives are useful in combat because blades don’t need reloading. In Metal Gear Rising: Revengeance I love that Raiden, the game’s main protagonist, wields a great hulking katana called the High-Frequency Blade. I like the fact that I don’t have to run around looking for bullets, or worry about how my ammunition levels are going or take hits while I’m reloading. To be quite honest, I’m over games with guns as the primary weapon. Give me something different, something melee! Give me Metal Gear Rising: Revengenace!

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FUSE Interview with Creative Director Brian Allgeier

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At the recent EA Showcase, Clare had the opportunity to interview Brian Allgeier, the Creative Director of FUSE, where they spoke about new beginnings, game mechanics, shadowy conspiracies and more. The full transcript is below.

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