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Review – Life is Strange

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9.5 out of 10 Excellent

Narratively-driven video games have enjoyed a renaissance in the last couple of years, showing the wider population that the medium can be just as effective as films, TV and books when it comes to storytelling. And it’s not a niche market: everyone from indie developers to AAA studios are releasing games with strong focus on characterisation, immersive narrative and deep exploration of relatable themes. Of course, the flip side to that is not everyone gets it right. However, Life Is Strange, a new episodic game from developer Dontnod Entertainment, gets it very right.

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Beta feedback brings change to Battlefield Hardline

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With the release of Battlefield Hardline looming, developer Visceral Games has released an extensive list of changes they have made to the game, following last month’s public beta. While none of the changes are drastic, the combined result of them will be a game that plays and feels somewhat differently than the one experienced in the beta. Read on for the details.

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Cliff Bleszinski releases first footage of Project Bluestreak

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When Cliff Bleszinski announced that he was leaving Epic games and taking an extended break from game development, pretty much everyone assumed it wouldn’t be that extended. Two years, he was back with a new studio, and a new game. This new project is still shrouded in mystery, but we’ve finally been given a teasing glimpse of it. Read on for the details. 

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The Escapists – The Save Game Review

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6 out of 10 Sound

From clunky antiques like Maze Craze on the Atari 2600, to modern masterpieces like Grand Theft Auto 5, crime has always been a popular theme to build a video game around. But the vast majority of these games revolve around the criminal activity itself. Very rarely does a game focus on what happens after the criminal has been caught. The Escapists is a uniquely bold exception to that rule.

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Dragon Age lead writer moving to an unnamed Bioware project

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A little over three months after the release of Dragon Age Inquisition, the most successful launch in Bioware history, series Lead Writer David Gaider has announced that he is stepping down. Don’t get too upset, though. He’s not going very far. He’ll apparently still be within glaring distance of his former writing staff. Read on for the details.

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Save Game’s Dragon Age Cocktails – Gather these and venture forth

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If you’ve been playing Bioware’s latest installment in the Dragon Age series, you’ll know how difficult it is to tear yourself away from Dragon Age: Inquisition. However, if there’s going to be one reason to stop venturing through the Hinterlands, one reason to have you pause whatever romance you’re attempting with a particular party member, one reason to stop collecting Elfroot, we hope the allure of pairing Dragon Age party members with alcoholic beverages will be that reason.

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Review: Grim Fandango Remastered

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9 out of 10 Excellent Recommended

In the dying days of the Golden Age of Adventure Games, genre stalwarts Lucasarts released a daring game that strode into the still-novel waters of three-dimensional gaming. That was Grim Fandango, the noirish tale of Manny Calavera, a lowly salesman with the Department of Death, peddling travel packages to the recently deceased. It was the last great adventure game put out by the studio, followed in genre only by the mostly forgettable Escape from Monkey Island. Written and Directed by Tim Schafer, Grim was something special.

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Review: Hand of Fate

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6 out of 10 Sound

There are games that are influential from inception; seminal works that break new ground, creating a distinct flavour that can be tasted in the games they influence. Sometimes they share traits that are easy to spot as common, but it isn’t always obvious.

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Bungie releases another big update for Destiny

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Brace yourselves, fellow Guardians. Your quest to make yourself Legend will be interrupted today as Bungie pushes another update for Destiny, and this one is another whopper. Full of a wide range of tweaks and changes, it touches just about every aspect of the game. Except for the story. That’s still broke as hell. Read on for the details.

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Stick a fork in Battlefield Hardline. It’s done.

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To everyone hoping to run those last minute ideas past the Battlefield Hardline devs, I’ve got some bad news. The game is done. Finished. Finalized. Complete. Wrapped up. Done. Or as we say in the biz, it’s gone gold. So what does this mean for us? Well, not much. But read on for the details anyway, won’t you?

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