The modern militaristic shooter is a crowded genre, already featuring heavy hitters like the Call of Duty franchise. For a game to stand out amidst the shooter crowd, it needs to be a powerhouse in its own right – well executed and planned gameplay must combine with excellently realised set pieces, responsive control mechanics, logical AI and strong visuals and storytelling. Unfortunately for Medal of Honor Warfighter, it fails in every single one of these elements.
Read more »During the EB Games Expo 2012, I was lucky enough to have the opportunity to sit down with Kristoffer Bergqvist, the Creative Director of Multiplayer at Danger Close Games, and talk to him about all things Medal of Honor Warfighter. We covered a variety of subjects, with Kristoffer fielding questions on multiplayer, authenticity vs fun, spidermines and more. The full transcript of the interview is below.
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