In the dying days of the Golden Age of Adventure Games, genre stalwarts Lucasarts released a daring game that strode into the still-novel waters of three-dimensional gaming. That was Grim Fandango, the noirish tale of Manny Calavera, a lowly salesman with the Department of Death, peddling travel packages to the recently deceased. It was the last great adventure game put out by the studio, followed in genre only by the mostly forgettable Escape from Monkey Island. Written and Directed by Tim Schafer, Grim was something special.
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