Skullgirls delayed into 2012


Skullgirls, the 2-D fighter being developed by Reverge Labs has been delayed into 2012, according to the company. Citing the desire to polish the game’s features based on feedback received, Peter Bartholow, Designer/Community Manager/Producer at Reverge Labs stated “Some companies call this ‘feature creep’, but we call it the extra polish that takes a game from ‘good’ to ‘great’.

Reverge Labs will use the extra time to tweak gameplay and balance issues, add new effects and upgrade the backgrounds to 3D.

For more info on the game, check out its official site.

Source: Joystiq

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Tash is a self-diagnosed gaming fanatic with a doctorate in Psychology. She's also a self-confessed Mass Effect fangirl and will likely talk your ears off if you ever get her started on the subject. A lover of all things RPG and adventure, she has more gamer related action figures and memorabilia than any 30 something year old professional has a right to own, and has spent more time than she’d like to admit to daydreaming about exactly what she would do should the Zombie Apocalypse actually happen.

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