The Return of Skyrim Patch News!


Gather around, denizens of the Old Kingdom.  A new era is about to begin.  Bethesda is readying a new patch for Skyrim, version 1.6, and it will change the way you view combat in the Elder Scrolls forever.  OK, maybe not forever.  I might’ve been embellishing a litte.  But it’s still pretty cool.  Read on for the details.

So remember when I said that this patch will change the way you view combat in Skyrim forever?  Take a look at the picture below.


Yup.  Mounted combat is coming to Skyrim.  According to the official Bethesda Blog, this has been a very popular request among fans, and they’re glad to be finally able to honor the requests.  Not only will this be very convenient when encountering random enemies in the wilderness, it also looks totally badass.  I mean… look at Dovahkiin!  He’s about to cleave some poor sap in half, and I can’t wait to see it.

Of course, mounted combat isn’t the only thing that the version 1.6 patch will be adding to Skyrim.  Here’s a full list of the fixes that it will implement.

  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360)

There’s no release date for version 1.6 yet, but as with the last few Skyrim patches, PC users can access a beta version of it from Steam right now.  If you need a refresher on how to access Skyrim betas on Steam, check out our coverage from when it first became available.  There’s no beta version available for Xbox or PS3 users, but us console gamers are used to getting ignored.  PC Gamer master race, amirite?  Sheesh…

About the Author: (@Joe_of_the_Dead) Lead Editor, Writer

Joe was born in a time of war. A console war. Two electronic titans were locked in a heated battle for the living rooms of America. Which titans, you ask? Well, the Fairchild Channel F and the Atari 2600 of course. You see, Joe is old. So many of his favorite games tend to be on the older side as well. But that hasn’t stopped him from developing unhealthy obsessions with such modern franchises as Halo and Mass Effect. Just don’t tell him how long it’s been since the original Metroid was released. His aging heart can’t take the shock.

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