“Oh! An indie game with a silent protagonist, how philosophical,” you mutter to yourself sarcastically as you pick up the controller to play Supergiant Game’s new action RPG, Transistor. Yet in the context of this game, the silence actually has something profound to say. In Transistor you play as the enigmatic Red, a prolific singer and resident to the city of Cloudbank who loses her voice following an assassination attempt at one of her shows. Cloudbank, the city much of the game inhabits, is eerily beautiful. Its contrasting pastel colors and noir style reflect a future that is not far […]
Read more »Following Transistor’s new build at PAX Prime, Katy Goodman and Robyn Miller talk with audio director Darren Korb about music in games, inspiration, and are even joined by a special guest. You can read the first part of their interview here. Katy: You are also part of a band called Control Group, correct? Darren: Yes! Katy: Can you tell us a bit about it? Darren: Yeah sure! It’s a three-piece, with this guy name Jeremy Parker from Haramonix. I met him through doing Rock Band related stuff. A friend that he went to college with, Evan Reynolds, all of us have […]
Read more »Following Transistor’s new build at PAX Prime, Katy Goodman and Robyn Miller talk with audio director Darren Korb about music in games, inspiration, and are even joined by a special guest. At PAX Prime I had the pleasure of getting some hands-on time with the new build of Transistor, Supergiant Games’ spiritual successor to their title Bastion. Though little changed in terms of the actual level within the demo, it was an entirely different beast in terms of how it came together as an experience. I’m always amazed to see how small subtleties can completely change the way in which we […]
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