Features Archives - Page 11 of 16 - Save Game

Getting emotion from motion?

kinect

Can the new motion control games stack up to the traditional games?

Read more »

Why Rose-tinted Nostalgia Does Nothing for Sega’s Blue Mascot

sonic

If the gaming media is to be believed, Sonic the Hedgehog is the gaming equivalent to a dead horse that Sega drags out for another beating every couple of years or so. People pine for the ‘good’ Sonics like 2 or 3. Each new Sonic game tries its hardest to recapture that nostalgia for gamers, but mostly fails in that endeavor. To those who pile onto the Sonic hate train, I have a question. From a gameplay perspective, what is the difference between the “good” Sonics and the “bad” Sonics?

Read more »

Romance in video games: Are choice and complexity mutually exclusive?

aela1

The Elder Scrolls V: Skyrim is an incredibly immersive game which provides gamers with complete control over crafting their character, determining their personality and motivations and creating their unique backstory. Such free reign to create a character from nothing, with only your imagination limiting what they can, be is rare in video games today. Rarer still is the ability to romance whomever you want, regardless of your gender. But does this quantity of romantic partners come at a cost?

Read more »

First Look: Iron Grip: Marauders

irongripmarauderslogo

There’s no such thing as a casual strategy game fan.  You either love them, or you’re baffled by them.  For the longest time, I was firmly entrenched in the latter category.  I didn’t get the appeal of strategy games.  The resource managment, the turn based combat, the menus on top of menus on top of menus, I just didn’t get it.  How could staring at timers be fun?  Recently, however, I have begun to see the error of my ways.  With the help of some very patient (and very brave) friends, I’ve begun to realize that there is much fun […]

Read more »

Feels Like The First Time

atari

Everyone remembers their first time. It’s just one of those memories that never goes away. I remember mine. Ah, those were the days. I was younger, thinner, and much more innocent. Also, I was twelve.

Read more »

A Look Back at Mass Effect 2

masseffect2

Mass Effect 2 runs parallel of one of my favorite World War 2 movies, The Dirty Dozen. In it, Lee Marvin is put in charge of a group of misfit felons and those facing the death penalty to launch a secret pre-invasion strike against a German dinner party hosting top military leaders. While it isn’t point by point re-telling, what really drives it home is the ending. Each member of the Dirty Dozen has a specific talent and task to do, they know they would be lucky to make it out alive, and in the end only three do. When […]

Read more »

PAX East 2012 Highlights

pax2012vid

Hey everyone.  Here’s a little video of a few amusing things we saw at PAX East 2012 this year.  It’s just a little taste, but I hope you enjoy it.  Spoilers.  DANCING KATAMARI.

Read more »

Video Games are Art (and why that’s a dangerous thing)

halogallery

Over the years, the debate has raged as to whether video games are art or not. Many critics *cough*Roger Ebert*cough* claim that they’re not, while most people involved in the industry and their fans claim that it is. I think over the years, the case has been made time and time again that video games are art. 

Read more »

Triangle Man by Convict Interactive

FinalLogo

We here at Save Game are really excited to help get the word out about some indie games that are the worthy of your attention.  We found one in Triangle Man from Convict Interactive! Triangle Man is a delightful looking 2D platformer with puzzle elements.  The player will be able to exercise their problem solving skills as well as those brain muscles as they try to navigate this adorable little dude through level after level of obstacles and pitfalls. Like most small developers the gang out of Wollongong, New South Wales relies on the willingness of people like you to […]

Read more »

Bioware’s PAX East Presence

me3panel

Bioware had a big presence this year at PAX East despite the fact they had no huge announcements and no mega releases upcoming.  Aside from a few smaller announcements and large panels, the company existed mainly at PAX to be a kind of party central for the con-goers.  The casual, fun atmosphere was probably the best PR they could have possibly exhibited. 

Read more »
generic lexapro