Assassin’s Creed timeline and development cycle details

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New details regarding the Assassin’s Creed timeline, direct from Ubisoft today. Speaking to Eurogamer, Alexandre Amacio, Assassin’s Creed: Revelations creative lead, stated the studio plans on tying up the majority of the series’ loose ends before the end of 2012, when the ‘Desmond cycle’ of the storyline will reach its conclusion.

“In Assassin’s Creed we set up a timeline with this whole end of the world plot of December 2012. That’s fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point. It would be stupid of us to be centring a game on a semi-reality and then have that conclusion happen after that date in real life”, stated Amacio.

Assassin’s Creed fans needn’t fear that the conclusion of Desmond’s tale means the conclusion of the series, however, with Amacio also stating that: “Assassin’s Creed is all about cycles – we have the Ezio cycle and the Altair cycle, and both of those are set to conclude in Revelations and we have the Desmond cycle, which is set to end on December 2012. But there’s many cycles within the brand – that’s the whole point. History is our playground.”

And in other news, it appears that due to a restructuring of development cycles for Ubisoft Montreal, future additions to the series will likely take longer than the current one year turn around development cycle: “We’re already structuring the way we do Assassin’s Creed, so it will no longer ever be like that. Our development approach is changing so our cycles aren’t structured the same way – so it gives us a little bit more development time.”

For more, check out the full interview at Eurogamer.

Source: Eurogamer


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Tash is a self-diagnosed gaming fanatic with a doctorate in Psychology. She's also a self-confessed Mass Effect fangirl and will likely talk your ears off if you ever get her started on the subject. A lover of all things RPG and adventure, she has more gamer related action figures and memorabilia than any 30 something year old professional has a right to own, and has spent more time than she’d like to admit to daydreaming about exactly what she would do should the Zombie Apocalypse actually happen.

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