This week’s pick for our Save Game Sunday Kickday is something a little different. Culina: Hands in the Kitchen is a unique blend of simulation and visual novel, diving into the world of restaurant ownership. If you love to cook, or have ever dreamed of owning your own restaurant, then this Kickstarter campaign might be worth a look. Read on to check it out.
Read more »Gamescom, The largest gaming convention in the world, is currently being held over in Cologne, Germany, and it’s attracted all the industry heavyweights. In case you missed Sony’s big press conference, Trailerpalooza is here to help. We’ve collected all the big trailers and announcements, and put them all in one big package for you. So read on to experience the Sony Gamescom Trailerpalooza.
Read more »Yes, it’s that time of year again. The world’s biggest gaming convention has kicked off in Cologne, Germany, and industry heavyweights are starting to show off their latest and greatest games. Microsoft was first to take the Gamescom stages earlier today, and in case you couldn’t catch the press conference, Trailerpalooza is here to show you everything you missed. Read on to start the show.
Read more »“Ninja Pizza Girl is a serious game about bullying, emotional resilience – and pizza delivering ninjas!” That’s the pitch for Ninja Pizza Girl, a fantastic looking platformer which also tries to tackle some serious issues facing teenagers. It’s a tough provoking, family made game, and it’s our pick for this week’s Kickday. Read on to learn more about it.
Read more »“Have you played a racing simulator before?” I’m asked as I stand in Bandai Namco’s Sydney office. “I’ve… tried to” I reply. This elicits a laugh. “Yeah, that’s a good answer”. I won’t pretend that I’m the target audience of Project CARS (which is short for Community Assisted Racing Simulator) because I’m really not. It’s designed for people who take racing games seriously, who know all the famous circuits like the back of their hand, and understand the differences between all the classes of cars besides “These ones are faster”. I’m not great at racing games, and I lack the […]
Read more »“Old King Roast Beef has been brutally murdered, and his obviously innocent grandson Bacon Man has been framed by the Food Kings. Escape the clutches of evil, gather allies, and help Bacon Man restore his rightful place on the Meat Throne.” That’s the pitch for Bacon Man, a side scrolling adventure game that’s our pick for this week’s Sunday Kickday. Read on to learn more about it.
Read more »“Brave a temple of horrors in utter darkness with only a torch to light your way. Keeping the flame alive takes brains & brawn.” That’s the pitch for PYRELLA, a dark side scrolling adventure game in the Metroidvania style filled with enemies, traps and puzzles. But in Pyrella, the true enemy is the darkness itself. Read on to learn more about this week’s pick for Sunday Kickday.
Read more »I’ll be honest – one of the games I was most looking forward to seeing at E3 this year was Dragon Age: Inquisition. However, this excitement was mixed with trepidation – whilst Dragon Age: Origins remains one of my favourite video games, Dragon Age 2 never reached the same compelling heights of its predecessor. After viewing the 35 minute E3 presentation of Dragon Age: Inquisition I can excitedly say that this game is bringing the magic of the Dragon Age world back with a vengeance.
Read more »Alright folks, this is the big one. The interview you’ve all been waiting for. Today at E3, I got to sit down with Mark Darrah, Executive Producer of Dragon Age Inquisition, and it was five minutes of pure journalistic pleasure. We talked about romances, save imports, and drinking contests. So come give it a read, won’t you?
Read more »Hello folks, it’s me, once again braving the insanity of E3 to bring you the stories you want to read. This time, it’s a lovely chat I had with Nathalia Chuben, Senior Brand Manager at SCEE for The Order 1886. We talked about Lycans, the importance of lighting, and whether or not trenchcoats improve gameplay. Read on for the interview.
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