Contributor, Author at Save Game - Page 13 of 19

Assassin’s Creed 3 Review: Nothing is true. Everything is permitted.

It’s here, the long awaited third numbered game in the franchise, which sees a new assassin finally arriving after three Ezio games. Do we finally get our answers to the burning question of the past 4 games?  Did the newest assassin measure up to the lineage of Ezio and Altair? Did Desmond’s story come to a fitting conclusion?  Yes… and no.  It’s a bit of a mixed bag sadly, when there was so much potential.

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Hitman: Absolution – Welcome Back 47. You were sorely missed.

I’ve been a fan of Hitman and Agent 47 since the first game on PC and the subsequent releases on the PS2 and 360.  I enjoyed the freedom the game allowed within the game to achieve your goals as you see fit.  But I’ll be the first to admit, the stories were rather bare and at times the rather clunky controls a frustrating experience.  But you just couldn’t argue with a game that offered you so many ways to do things, especially when you could do them in style.  Absolution, however, merges that freedom of choice with a fairly amazing […]

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Review – Borderlands 2

Oh Pandora, you’re still a crapsack world, but I love you. Of course, I can only express my love through violence…

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The Walking Dead Review

When I first reviewed TellTale’s The Walking Dead Episode 1, I didn’t realize at the time how good the rest of the series would be.   By the time Episode 2 came out, I could see that the series would not rely on coincidence and love of the source material to get by.    Since the mechanics stays the same throughout Episodes 2-5, I felt like it would be a disservice to the story and world TellTale created to essentially give a plot review each month.   With Episode 5’s release last week, I finally feel able to give my thoughts on the […]

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XCOM: Enemy Unknown

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I never played X-com: UFO Defense so when I picked up XCOM: Enemy Unknown I didn’t quite know what to expect. What I got was an amazing mix of turn based strategy, resource management and a series of lose-lose scenarios. For months I had been looking for a tactical game to sink my teeth into and despite a few bugs and odd design choices, XCOM proved to be exactly what I wanted.

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And Walking Down the Aisle…WWE13

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Let’s be honest, you are either a wrestling fan or you aren’t. So let’s just say that this game is almost exclusively meant and designed for wrestling fans. So if you aren’t, this review probably wouldn’t mean much to you period. But for you wrestling fans, I know many of you are disenfranchised with the television product right now.  Hear me out. WWE13 provides that experience that many of us have been left wanting for some years. That feeling of old when the magic of wrestling is oozing from the ring is here and it’s here in so many ways.

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The Empress’ Outlaw – Dishonored Review

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The First Person Sneaker is one of those polarising sub-genres; you either love it or you hate it. Some people don’t have the time for it either due to lack of patience, skill or interest. Others lap it up.

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FTL: Faster Than Light

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Under my watch countless brave men, women, bug-people, rockoids and robots have been sent to their doom in defence of the Federation. Each starship crew valiantly stared down death, and all subsequently were jettisoned into the cold dark void of space. Why crews continue to sign up to my ill-fated squadron I’ll never know. Of course, my disastrous space-military career is based in the imaginary Federation of FTL: Faster Than Light, an indie rougelike-like space sim created by Subset Games and funded by a Kickstarter campaign. 

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Know it All Kickstarter

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Howard Phillips comes across in his Kickstarter video and his Twitter account as someone who is very aware of his place in video game history. As Nintendo’s “The Man Who Plays Video Games For A Living”, Phillips had the job that any kid my age in the late 80’s wanted to have. Although he was the public face of Nintendo of America, most remember the cartoon version of himself from the Howard and Nester comics, a single sheet comic found in Nintendo Power where Howard would teach Nester important tricks like how to exploit the 1-up loop in Ninja Gaiden. […]

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Review: Retro City Rampage

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Retro City Rampage began as Brian Provinciano’s remake of Grand Theft Auto 3 for the NES, and much like the GTA games, you start off doing one thing, then get distracted which results in having more fun playing around than you would have if you just finished the mission. I’m glad this game exists. So many games rely on some pixel art and a couple of “A winner is you” references and think that it accurately captures what the 80’s pop culture/video game scene was like. Retro City Rampage finally gets it right.

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