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PAX Australia 2016

pax2016

Is it really that time already? Yes, now that everyone’s safely recovered from the dreaded PAX pox (and if you haven’t, best get that checked out), it’s time for us to cast our eyes to the coming year, and that means thinking about the next PAX Australia. While we’re still running on the post-con high that’ll hopefully take us through to the end of the year, the powers behind the event have taken it upon themselves to reveal some more news.

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Hands on with Star Wars Battlefront’s Fighter Squadron

star wars battlefront - tie

It now seems a long, long time ago, in a galaxy far, far away, but in fact it was last week, in Melbourne. A preview event for Star Wars Battlefront was hosted by EA on the first night of PAX Australia, this one to show off the fighter squadron mode for the first time in the southern hemisphere. Transport was provided in the guise of the Battlefront bus, which took the lucky few from the entrance to PAX, to the venue in North Melbourne. After some beverages and bites, it was time to get hands-on with the game. Battlefront’s Fighter […]

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PAX Rising Spotlight: The Something Else

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There are some games that demand notice, though not necessarily reverence. Each of these games stood out above their peers in some way, whether from the buzz they generated, the acclaim they received, or some other factor that made them fit into a nice and neat list of four.

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PAX Rising Spotlight: Digitally Tactile

mystery-shot

There were a few games that felt a little more like board or card games than any video-game specific type of game. Each had an element that harkened back to a more tactile or manual way of playing, but still brought the video game aspect in.

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PAX Rising Spotlight: Familiar Territory

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One of the most exciting things about the increase in the variety of indie gaming is that a lot of older play mechanics that’ve fallen by the wayside have the chance to come back. There were a few that had the mechanics of games (sometimes multiple) that we’ve played before, but were presented in new or interesting ways.

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PAX Rising Spotlight: All About That Space

defect-UnhealthyThunder

Space is back, in a big way. NASA and Hollywood aren’t the only ones heading up into the deep empty nothing. These were just a handful of the games looking star-ward, but ones well worth a look.

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PAX Rising: The Indie Overview

PAX Aus

The home of the indie games at PAX Australia was the section known as PAX Rising – there were a few satellite games spread further afield, but for the most part, this was where they (and that elusive ‘it’ quality) were to be found.

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PAX Australia Panel – For the Love of Gaming

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PAX Australia featured a plethora of panels covering a huge variety of topics. There were so many panels across the three days that pax-goers were spoiled for choice.

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PAX Aus Indie Highlight: Never Alone

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One of the indie games that stole the show at PAX Australia this year was a little game called Never Alone (Kisima Inŋitchuŋa). At a glance, it may seem like a standard puzzle platformer but it’s conception is what makes this game so incredibly unique. Developed by Upper One Games in consultation with Alaska Native elders, Never Alone is a way of preserving historical and cultural stories that were once simply passed through generations by storytelling.

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PAX Aus Indie Showcase winners announced

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It’s not long to go until PAX Australia once again bursts into our gamer-loving lives with a vengeance, and to make the wait until late October that little bit more bearable, the Indie Showcase winners have been announced.

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