Is it really that time already? Yes, now that everyone’s safely recovered from the dreaded PAX pox (and if you haven’t, best get that checked out), it’s time for us to cast our eyes to the coming year, and that means thinking about the next PAX Australia. While we’re still running on the post-con high that’ll hopefully take us through to the end of the year, the powers behind the event have taken it upon themselves to reveal some more news.
Read more »It now seems a long, long time ago, in a galaxy far, far away, but in fact it was last week, in Melbourne. A preview event for Star Wars Battlefront was hosted by EA on the first night of PAX Australia, this one to show off the fighter squadron mode for the first time in the southern hemisphere. Transport was provided in the guise of the Battlefront bus, which took the lucky few from the entrance to PAX, to the venue in North Melbourne. After some beverages and bites, it was time to get hands-on with the game. Battlefront’s Fighter […]
Read more »There are some games that demand notice, though not necessarily reverence. Each of these games stood out above their peers in some way, whether from the buzz they generated, the acclaim they received, or some other factor that made them fit into a nice and neat list of four.
Read more »There were a few games that felt a little more like board or card games than any video-game specific type of game. Each had an element that harkened back to a more tactile or manual way of playing, but still brought the video game aspect in.
Read more »One of the most exciting things about the increase in the variety of indie gaming is that a lot of older play mechanics that’ve fallen by the wayside have the chance to come back. There were a few that had the mechanics of games (sometimes multiple) that we’ve played before, but were presented in new or interesting ways.
Read more »Space is back, in a big way. NASA and Hollywood aren’t the only ones heading up into the deep empty nothing. These were just a handful of the games looking star-ward, but ones well worth a look.
Read more »The home of the indie games at PAX Australia was the section known as PAX Rising – there were a few satellite games spread further afield, but for the most part, this was where they (and that elusive ‘it’ quality) were to be found.
Read more »PAX Australia featured a plethora of panels covering a huge variety of topics. There were so many panels across the three days that pax-goers were spoiled for choice.
Read more »It’s not long to go until PAX Australia once again bursts into our gamer-loving lives with a vengeance, and to make the wait until late October that little bit more bearable, the Indie Showcase winners have been announced.
Read more »As the dust settles on the first Penny Arcade Expo held here in Australia, it provides the chance to look back on what was, beyond a doubt, one of the best game themed community events on Australian shores. From the developers featuring their labours of love in the Expo hall to the community events in both the Big Top and the theatres, the three days of PAX Australia showcased the very best of aussie creative talent. If you were a jaded gamer, PAX Australia acted as a shot in the arm of pure, undiluted awesome inspiration.
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