This first impressions article is based on approximately 8 hours of gameplay and is spoiler free Fallout 4, the latest entry in the post-nuclear-apocalypse RPG series is easily one of the most highly anticipated titles of the last few years. Expectations were at an all-time high following Bethesda’s impressive showing at E3 this year, meaning that the final product was going to have to be extremely high class to live up to the hype. Thankfully, for the most part, it does. But it also falls painfully short in some areas.
Read more »The controller is at the ready. A logo renders on the screen while a voice reads out the name of the company. A splash of colour declares the title and an upbeat track that’s unmistakably gamey begins to play. Seconds after pressing start, you’re past the menu and watching a cutscene that gives all the premise that the game needs. A little later, you’re in. There’s enemies everywhere, flashing left and right, and all the while your heart pounds in your chest while you make sense of frantic action played out in vibrant colour. Everything moves at a relentless speed – […]
Read more »Even in writing this, in putting a summation of my experience with the game down into words, I still don’t know how one would actually review The Witcher 3: Wild Hunt. CD Projekt Red’s third instalment in the life of the titular witcher, Geralt of Rivia, is a game that feels larger than any of the behemoths one might encounter while playing.
Read more »There has always been something magical for me about a game that takes to the waves, of rocking back and forth atop the endless blue, or on occasion speeding across it as fast as you can. It doesn’t necessarily turn a game into more than it might already be, but what it does is convey a sense of tranquility. The other type of moment that goes side-by-side with gliding across an ocean is the pour-down bliss of a golden sun, shimmering light across the wet expanse. Uppercut Games have blended both of these experiences together with Submerged.
Read more »If you’ve ever played a Bioware game, you know that by the time the first cutscene is over, you’re going to have a dozen new codex entries to read right off the bat. We all saw how crucial lore was in Inquisition – it was like they sharpened it and very sneakily stabbed us in the back with it. Inquisition’s first story-based DLC, Jaws of Hakkon, is now out and available for all platforms, and while it doesn’t address our elven-pantheon related questions, it does give us an extra adventure with new allies and enemies in a beautiful new area […]
Read more »“Ready?! GO!” If you’re planning on playing ‘Action Henk’, be prepared to hear these two words over and over again. Action Henk is a 2D time trial racer reminiscent of Sonic where you race around tracks constructed from toy car tracks, blocks of wood and jack in the box jumps as garish 90s inspired action figures. The tracks are short but you will spend plenty of time trying to complete the perfect run with every minor mistake making you instinctively hit the reset button to attempt the track all over again. However, instead of utilizing moves like Sonic’s spin dash […]
Read more »Tango Gameworks and Bethesda’s The Evil Within promised “a return to the roots of survival horror”, and with one of the fathers of the genre Shinji Mikami at the helm, it definitely had plenty of potential. Sadly, the game was heavily marred by technical bugs, poor design choices and an almost incomprehensible narrative. All the key ingredients for a great game were there, but they weren’t executed properly. But it seems old Shinji and his pals had a few tricks left up their sleeves, and the two story-focused DLC’s, The Assignment and The Consequence almost completely redeem the franchise. Many […]
Read more »Bladestorm: Nightmare is a near seven year old game rejigged for the new era of consoles, although why anyone thought it was a good idea to do that, instead of just building an entirely new game, is beyond me. It’s like someone in the back office wasn’t ready to pull the trigger on a sequel, and settled on another cliched ‘HD update’ instead.
Read more »The music blasts out of the speakers as I fly down the street, bullets ricocheting off the car all around me as the police try to take me, or the car, out of play. My comrades lean out the windows and return fire, buying me time to get away when BOOM, hit by an RPG. Respawn. Find the guy who killed you. Pull the sexy man pose. Battlefield Hardline is always fun.
Read more »The Sims 4: Get to Work is the newest expansion for this life sucking time draining reality ruining game. Naturally I have played as many hours as my body and mind would allow (this is way too many hours) and I have some things to say about the new features and additions.
Read more »